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List Price: $39.99
Our Price: $29.99
You Save: 25.01%
Average Customer Rating:

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Company: Tecmo/Team Ninja


Description


Are you brave enough to avenge your clan? In Ninja Gaiden 2 for Xbox 360, there's only one warrior brave enough: Ryu Hayabusa. Guide him on a mission to save the entire human race. Follow Ryu through an extensive Story mode and struggle to survive in a world filled with peril. From Tokyo to New York to the demon-filled crevices of the Netherworld, you'll go to dangerous lengths to reclaim justice for the fallen. Traditional and improved versions of Ryu's primary weapons create a new action-packed twist on this exciting series. Your actions will decide the fate of mankind ? can you prevent destruction at all costs? This highly evolved sequel combines familiar and brand-new gameplay elements. Precision controls let you execute kicks, punches and sword slices with pinpoint accuracy, and now you'll be able to finish off opponents with amazing Obliteration Techniques. A new auto-healing system features damage that is restored at save points, adding a new twist to managing your health. Join the all-new Master Ninja Tournament on Xbox Live and see if you can make a name for yourself on the leaderboards.

Choose from several difficulty levels for just the right amount of challenge Upload Karma scores to Xbox Live leaderboards and take part in the Master Ninja Tournament New auto healing system restores damage at save points


Customer reviews for 'Ninja Gaiden II'

Probably the hardest game so far.

I figured this would be like the first game, and as you upgrade your weapons it would get easier and easier. HELL NO! In the begging of this game they bombard you with nd army of black spider ninjas, stick and move stick and move. If your lookin for a real challenge pick it up.

[Saturday, December 13, 2008]


Proving that Ninjas are indeed cooler than Pirates once again...

Who doesn't love Ninjas?

Those slicing, dicing, pirate-slaughtering stealth assassins at the peak of all things cool are featured in full force for Itagaki's follow up to the original Xbox title, and taken to a whole new level. Now, there's ninja-on-ninja action (that's FIGHTING - you dirty minded fools :-P ).

After all the hype and anticipation for what was promising to be one of the most difficult games of the year, how did it all turn out?

Wonderfully.

This game has a special quality that is difficult to describe, something that I don't see very often in modern games.. "character". Each enemy, level, and ally is absolutely dripping with personality.

Although most people would argue that the storyline has more holes than swiss cheese, the villains are memorable and the levels themselves are unforgettable. If these characters were fleshed out just a bit more (even just to answer these two simple questions: how Elizabet is running around waking up other Greater Fiends when all four were supposedly asleep for centuries, and why the Black Spider Clan agreed to help her in the first place), it would have added a great deal of significance to some already very memorable personalities. Devil May Cry 4 had similar story issues, but its characters were nowhere near as memorable (with the possible exception of Nero, who made an excellent counter to Dante). Though the principal characters in NGII don't say much, the combination of their look, movement, voice, and (in the case of bosses) attack patterns is exceptionally polished and it shows. The story isn't nearly as bad as people make it out to be, although it does play out more like an "epic" summer blockbuster movie than anything else.

The combat itself is solid, and the feature updates (such as the fatalit...err... obliteration techniques and enemy limb removal) allow for additional strategy in what used to be a block-block-dodge-attack-block-block-dodge-attack combo system. In fact, these changes tend to make the game feel more action-oriented than defense oriented. The "run of the mill" enemies can still kill you - that's a Ninja Gaiden trademark - but rather than taking on fewer, more powerful enemies, you'll oftentimes end up facing swarms of weaker enemies. And make no mistake - swarms can kick your butt.

The music, usually taking a backseat to action in games such as this, manages to draw the player further in, and combines gothic voices and rock for a haunting yet familiar sound that accents the gameplay and visuals of the title (of special mention are Chapter 3 and 5's music - absolutely amazing, so much so I'd probably get the soundtrack). This is also one of the few games where I can say with confidence that I prefer the English voice acting over Japanese. Visually speaking - it's superior to NG: Sigma and is about average for a 360 title. Still very good, as should be expected for a Team Ninja game - everything's very colorful and sharp. One slight issue is an occasional framerate hiccup, but nothing major.

I managed to complete the game on "Easy" - a.k.a. Path of the Acolyte - but just barely, and intend to play on Normal soon. Overall I was very impressed with the way this game turned out. Sadly with the Itagaki and Team Ninja lawsuits coming into the spotlight over at Tecmo, this may be the last Ninja Gaiden game we get for some time...

More rants at:
http://angstygaijin.blogspot.com

[Wednesday, December 03, 2008]


He has only one foe, Kratos

Because of this title, I've bought XBOX 360. Needless to say, It pays off.
one more thing to say....when do we expect the next addition? can't wait...Actually I don't like Ninja-type character but this one just blows me away....I hope, in recent future, a gaming industry should consider to make Ninja vs Kratos in EPIC setting.

[Sunday, November 09, 2008]



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